Technology at Key Stage 3
During the early years, students experience the diverse subject areas within the Design & Technology curriculum. Lessons are taught on a “carousel” basis, with students rotating around a range of topics from the different subject areas.
Design Technology: Using creativity and imagination students design and make products that solve real and relevant problems. Students learn to take risks and develop resilience by learning from mistakes, becoming resourceful, innovative and capable citizens. Through knowledge of past and present design they develop an understanding of its impact on daily life in the modern world.
Engineering: Projects are based around the understanding and application of electronic and mechanical systems and how these can be developed, manufactured and utilised; whilst underpinning the importance of modern Engineering in society. Applying the theoretical science and maths in a practical environment.
Food & Nutrition: Students will understand and apply the principles of nutrition and its impact upon health. They cook a repertoire of predominantly savoury dishes so that they are capable of feeding themselves and others a healthy and varied diet. They will become competent in a range of cooking techniques and understand the source, seasonality and characteristics of a broad range of ingredients.
GCSE Curriculum
Design Technology
DT – Project Design enables students to actively contribute to the creativity, culture, wealth and well-being of themselves, their community and the nation. Our students can aspire to take risks, so becoming more resourceful, innovative, enterprising and capable. As a result, students develop a critical understanding of the impact of Design Technology on daily life and the wider world. We provide excellent opportunities for students to develop and apply judgements of an aesthetic, economic, moral, social, and technical nature both in their own designing and when evaluating the work of others. Confidence develops as they take learn to take responsibility for the design of products with a real purpose.
Starting with a project-based ‘Foundation Year’ that covers a wide range of knowledge and skills including: Developments in smart materials, composite materials and technical textiles. How electronic and mechanical systems provide functionality to products. Working properties materials such as: papers and boards, natural and manufactured timber, ferrous and non-ferrous metals, thermo and thermosetting polymers and textiles. Through a range of practical projects, students will continue to develop their knowledge and understanding using a more limited range of materials and processes as they progress, readying themselves for their NEA.
Year 11 – The year will commence with the examination board set Controlled Assessment where they will be expected to focus on their chosen materials and processes Students are able to use the knowledge and skills developed to work independently to solve a design task.
DT – Engineering: The sky’s the limit. Engineering is an increasingly innovative and exciting area in which to work. It affects every aspect of modern life – from skyscrapers to smart phones, cars to carrier bags. We introduce students to a host of new technologies, encouraging them to gain practical skills and inspiring students to develop a lifelong interest in engineering. Our students experience and embed a wide range of skills including engineering drawing, design, maths and problem-solving. Students will develop their understanding and application of systems and will be challenged to show how they can be improved and manufactured.
During the first year students develop their skills and knowledge working through a range of focused tasks and practical projects. Where students develop an understanding of Engineering materials, manufacturing processes & practical Engineering skills. They develop a greater understanding and experience of systems – Mechanical and Electronic.
As they progress students will be expected to develop their independence and initiative by working on projects where they will have greater autonomy with their work. Culminating in Year 11, where students will focus on the Non-Exam Assessment (coursework) where they will be presented with an exam board set challenges. Students are expected to use their skills and knowledge to produce a body of work independently.
A Level Curriculum
Young people and their aspirations are central to our mission; the Design and Technology department are committed to delivering a stimulating curriculum accessible to all which provides the broadest possible range of opportunities for students. One which will allow students to become self-motivated and confident learners, who can work independently and as part of a team. We aim to ensure that learners develop technical and practical competencies as well as the wider skills valued by employers and universities. Our main priority is for students to be problem solvers who are not afraid of making mistakes and learn from them.
The department firmly believes that students learn best by ‘doing’ and by allowing them to experiment and take risks, in a safe and positive learning environment. This is achieved through imaginative teaching that embraces new technologies and resembles modern industrial processes, whilst retaining the best of traditional practices. Within our practical based learning structure, we offer students the opportunity to develop knowledge, skills and experience, to be able to produce thoughtful and viable solutions to exciting design problems. Students learn about the social and ethical responsibilities of designers and engineers and the importance of managing finite resources with care.
‘A Level’ Design Technology – Product Design, is split into two related areas
- Technical principles
- Designing and making principles
This course builds upon the learning gained through Technology based GCSE’s.
Final assessments include two written papers and a Non-Exam Assessment (NEA), this is a substantial design and make project, with a digital design portfolio, looking at the practical application of technical principles, and designing and making principles.